A dim arcade in 1981. One machine is on: STARDIVE.

Imagine
it is 1981.

A space arcade machine for your browser.A space arcade machine for your phone. It takes no coins. It takes your afternoon instead.

Play now

Press space. If you must.Get ready. Or don't.

A Machine Dreams game

The machine's marquee and screen, closer.

What it does

They hang there. Then they dive.

Formations up top. You at the bottom. One of them peels off and comes down in an arc, and then they all get ideas. It was a good plan in 1981. It still is.

The control panel: one stick, one fire button, one start button.

What you do

One stick. One button.One finger. No button.

< >
Move
A D
Space
Fire
P
Pause
M
Sound
F
Fullscreen

On a phone you drag to move.You drag to move. It fires by itself. You are very welcome.

The coin door of the machine.

Where to complain

The slots are
decorative.

The form is not. Use it.

The back of the machine with its type plate.

Machine DreamsStardive  /  Rev 2.1(C) 2026

Who is to blame

Built by Machine Dreams.

Machine Dreams explores AI as a creative medium. This one is a game, built by one character animator and one machine. He said no a lot. The machine did not take over. It was asked nicely.

The long version: Fourteen days. One machine.

  • V2.1

    NOW WITH AN ABOUT PAGEWHO IS TO BLAME - FIND IT ON THE TITLE

  • V2.0

    A GATE HAS OPENEDPAST THE ROCKS - NOBODY COMPLAINED YET

  • V1.8

    NEW TRAINING PATTERNSTHEY TAKE TURNS - YOU STILL HAVE TO AIM